At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
Embora desafiador de modo a jogadores hardcore, ESTES dois níveis do dificuldade e a variedade do mecânicas do combate e habilidades tornam o jogo atingível para jogadores do todos os níveis.
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A clara inspiração para isso foi Nioh, qual também igualmente similarmente identicamente conjuntamente utiliza um sistema natural semelhante, mas isso tira 1 pouco do charme do um Souls e a graça por explorar um mundo interconectado e dar caminhos natural escondidos entre as áreas.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Em linha universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly The First Berserker: Khazan push you off ledges—cough cough Lords of the Fallen.
A história do jogo tem uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado por traição e quem realmente foi o Bastante vilão dessa história sangrenta.
Isso faz parecer de que Parcela do progresso foi jogado pelo lixo e honestamente não entendi essa decisãeste por “resetar” certas coisas do mapa após sair dele.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.
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